Type · #10
Normal
Super effective (x2) against: nothing. Not very effective (x1/2) against: Rock. No effect (x0) against: Ghost. The Gen 1 workhorse: Body Slam, Hyper Beam and Slash are on almost every good attacker. Ghost-types are completely immune.
Type Of
Which elemental type or types something has. ONE relationship serves creatures, characters and moves — the old schema had a many2many on one model and a plain many2one on another, which could not be queried together. "Show me everything Fire" is now one query.
- Pidgey
- Pidgeotto
- Pidgeot
- Rattata
- Raticate
- Spearow
- Fearow
- Clefairy
- Clefable
- Jigglypuff
- Wigglytuff
- Meowth
- Persian
- Farfetch'd
- Doduo
- Dodrio
- Lickitung
- Chansey
- Kangaskhan
- Tauros
- Ditto
- Eevee
- Porygon
- Snorlax
- Barrage
- Bide
- Bind
- Bite
- Body Slam
- Comet Punch
- Constrict
- Conversion
- Cut
- Defense Curl
- Disable
- Dizzy Punch
- Double Team
- Double-Edge
- DoubleSlap
- Egg Bomb
- Explosion
- Flash
- Focus Energy
- Fury Attack
- Fury Swipes
- Glare
- Growl
- Growth
- Guillotine
- Gust
- Harden
- Headbutt
- Horn Attack
- Horn Drill
- Hyper Beam
- Hyper Fang
- Karate Chop
- Leer
- Lovely Kiss
- Mega Kick
- Mega Punch
- Metronome
- Mimic
- Minimize
- Pay Day
- Pound
- Quick Attack
- Rage
- Razor Wind
- Recover
- Roar
- Sand-Attack
- Scratch
- Screech
- Selfdestruct
- Sharpen
- Sing
- Skull Bash
- Slam
- Slash
- SmokeScreen
- Softboiled
- SonicBoom
- Spike Cannon
- Splash
- Stomp
- Strength
- Struggle
- Substitute
- Super Fang
- Supersonic
- Swift
- Swords Dance
- Tackle
- Tail Whip
- Take Down
- Thrash
- Transform
- Tri Attack
- ViceGrip
- Whirlwind
- Wrap
Effective Against
The Gen 1 type chart: which type's moves deal extra or reduced damage against which other type. Rendered as a 15x15 grid - attacking types as rows, defending types as columns. Only non-neutral cells are stored; every other cell reads as grid_default (1.0, neutral). Verified against research/Pokemon_Yellow_GBC.md SS6, not re-derived from memory - Gen 1 differs from every later generation in several of these cells (see the per-row comments below).
Full Effective Against chartWeak To
The Gen 1 type chart: which type's moves deal extra or reduced damage against which other type. Rendered as a 15x15 grid - attacking types as rows, defending types as columns. Only non-neutral cells are stored; every other cell reads as grid_default (1.0, neutral). Verified against research/Pokemon_Yellow_GBC.md SS6, not re-derived from memory - Gen 1 differs from every later generation in several of these cells (see the per-row comments below).
Full Effective Against chart