Creature · #4

Charmander

A lizard with a flame burning on the tip of its tail. In Yellow a trainer standing on Route 24, just past the Nugget Bridge, gives one away free.

Generation I base stats: HP 39, Attack 52, Defense 43, Special 50, Speed 65. Generation I has a single Special stat, used for both special attack and special defense.

Evolution: Evolves into Charmeleon L16

How to get in Yellow: Gift L10: trainer on Route 24 (past Nugget Bridge)

Measurements

HP 39
Attack 52
Defense 43
Special 50
Speed 65

Profile

Total Stats
249

Has Type

Which elemental type or types something has. ONE relationship serves creatures, characters and moves — the old schema had a many2many on one model and a plain many2one on another, which could not be queried together. "Show me everything Fire" is now one query.

Learns at Level

A move that arrives by levelling up, and the level it arrives at.

Learns at Level Level
Ember 9
Leer 15
Rage 22
Slash 30
Flamethrower 38
Fire Spin 46

Knows from Start

A move the creature already has when you get it.

Taught by TM

A move a Technical Machine can teach this creature. A separate relationship from levelling up because the method changes what the relationship MEANS, and the guide already renders them as separate sections (design SS4.4).

Taught by HM

A move a Hidden Machine can teach this creature.

Found At

Where something is met, and how. Characters are here as well as creatures: the guide records where Professor Oak stands and where each Gym Leader is fought.

Found At Encounter MethodEncounter LevelEncounter Rate
Route 24 Gift 10–10 100 %

Evolves Into

The next stage of an evolution line. NO trigger, level or item attributes: that data does not exist in this guide today and a transform does not invent it.

  1. Charmander
  2. Charmeleon
  3. Charizard