Type Chart
The complete Generation I effectiveness matrix, including the bugs that make Gen 1 play unlike every later generation.
Type Chart (Generation I)
15 types - no Dark, no Steel, no Fairy
Generation I has 15 types. Dark, Steel and Fairy do not exist yet. Read the table by row: the row is the attacking type, the column is the defending type. Blank means normal damage. Dual types multiply, so Water against a Rock/Ground Pokemon such as Geodude or Rhyhorn is ×4.
| Attacker \ Defender | Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×½ | ×0 | |||||||||||||
| Fire | ×½ | ×½ | ×2 | ×2 | ×2 | ×½ | ×½ | ||||||||
| Water | ×2 | ×½ | ×½ | ×2 | ×2 | ×½ | |||||||||
| Electric | ×2 | ×½ | ×½ | ×0 | ×2 | ×½ | |||||||||
| Grass | ×½ | ×2 | ×½ | ×½ | ×2 | ×½ | ×½ | ×2 | ×½ | ||||||
| Ice | ×½ | ×2 | ×½ | ×2 | ×2 | ×2 | |||||||||
| Fighting | ×2 | ×2 | ×½ | ×½ | ×½ | ×½ | ×2 | ×0 | |||||||
| Poison | ×2 | ×½ | ×½ | ×2 | ×½ | ×½ | |||||||||
| Ground | ×2 | ×2 | ×½ | ×2 | ×0 | ×½ | ×2 | ||||||||
| Flying | ×½ | ×2 | ×2 | ×2 | ×½ | ||||||||||
| Psychic | ×2 | ×2 | ×½ | ||||||||||||
| Bug | ×½ | ×2 | ×½ | ×2 | ×½ | ×2 | ×½ | ||||||||
| Rock | ×2 | ×2 | ×½ | ×½ | ×2 | ×2 | |||||||||
| Ghost | ×0 | ×0 | ×2 | ||||||||||||
| Dragon | ×2 |
Key: ×2 super effective · ×½ not very effective · ×0 no effect.
Generation I quirks you must not forget
- Ghost does nothing to Psychic. This is a bug - it was meant to be super effective, and the games even tell you Psychic-types fear Ghosts. In practice it barely matters, because Lick is the only damaging Ghost move in the generation.
- Bug beats Poison AND Poison beats Bug. Both were changed to ×½ in later generations.
- Ice is neutral against Fire in Gen 1; it became ×½ in Generation II.
- Psychic is broken. Only Psychic resists Psychic, Ghost cannot touch it, and the Bug moves that would punish it are weak. Kadabra and Alakazam solo whole Elite Four rounds.
- Dragon is inert offensively: the only Dragon move in Gen 1 is Dragon Rage, which deals a flat 40 damage regardless of type.