Physical

Wrap

Normal
  • Power 15
  • Accuracy 85
  • PP 20
  • Category Physical
  • Learners 11

Normal-type physical move - in Generation I the physical/special split is decided by the move type, not the move itself. Power 15, Accuracy 85%, PP 20. In Generation I Wrap locks the opponent out of moving for as long as it keeps connecting.

Secondary effect: Prevents the target from fleeing and inflicts damage for 2-5 turns.

Target: Selected Pokemon

Who learns it

Pokemon Types How
Ekans Poison Start
Arbok Poison Start
Weepinbell Grass Poison Start
Tentacruel Poison Water Start
Lickitung Normal Start
Dratini Dragon Start
Dragonair Dragon Start
Dragonite Dragon Flying Start
Bellsprout Grass Poison Lv.13
Weepinbell Grass Poison Lv.13
Victreebel Grass Poison Lv.13
Tentacool Poison Water Lv.13
Tentacruel Poison Water Lv.13