Game Boy Color

Pokemon Gold, Silver & Crystal

Developer
Game Freak
Publisher
Nintendo
Genre
RPG
Released
1999-10-21

A shared, edition-aware guide to Pokemon Gold, Silver and Crystal. Choose your cartridge above: the walkthrough and reference pages reuse every common Generation II fact while encounters, learnsets, locations, items, tutor compatibility, and edition-specific advice change with your selection.

The source-derived reference covers all 251 Pokemon, 251 moves, six base stats, evolutions, level-up and machine compatibility, the 17-type chart, major trainer parties, and morning/day/night grass and Surf encounters across Johto and Kanto.

Chapters

  1. New Bark to Violet City 1 sections

    Choose a starter, complete Elm's errand, and earn the Zephyr Badge.

  2. Azalea Town and Ilex Forest 1 sections

    Cross Union Cave, stop Team Rocket, and earn the Hive Badge.

  3. Goldenrod City 1 sections

    Radio Card, Bicycle, Whitney, and the SquirtBottle.

  4. Ecruteak City 3 sections

    Release the legendary beasts, obtain Surf, and defeat Morty.

  5. Olivine and Cianwood 1 sections

    Heal Amphy, cross the sea, and collect two badges.

  6. Lake of Rage and Team Rocket 4 sections

    Catch the red Gyarados and dismantle Team Rocket's radio operation.

  7. Blackthorn and the Pokemon League 4 sections

    Cross Ice Path, prove yourself in Dragon's Den, and become Champion.

  8. Kanto and Mt. Silver 1 sections

    Restore the Power Plant, earn eight more badges, and challenge Red.

  9. Generation II Mechanics 1 sections

    Stats, breeding, friendship, time, held items, and the Special split.

  10. Edition Differences 3 sections

    Version-exclusive encounters, learnsets, locations, facilities, and legendary progression.

  11. Crystal-Only Features 4 sections

    Odd Egg, Move Tutor, Ruins of Alph, Battle Tower, and the GS Ball boundary.

Featured strategies

All strategies