Water-type special move - in Generation I the physical/special split is decided by the move type, not the move itself. Power 40, Accuracy 100%, PP 25. Taught by TM12 (single use in Generation I).
Profile
- Power
- 40
- Accuracy
- 100 %
- PP
- 25 PP
- Target
- Selected Pokemon
- Machine Number
- 12
Secondary Effect
Inflicts regular damage with no additional effect.Has Type
Which elemental type or types something has. ONE relationship serves creatures, characters and moves — the old schema had a many2many on one model and a plain many2one on another, which could not be queried together. "Show me everything Fire" is now one query.
Learned at Level By
A move that arrives by levelling up, and the level it arrives at.
Known from Start By
A move the creature already has when you get it.
Teachable by TM To
A move a Technical Machine can teach this creature. A separate relationship from levelling up because the method changes what the relationship MEANS, and the guide already renders them as separate sections (design SS4.4).
- Squirtle
- Wartortle
- Blastoise
- Rattata
- Raticate
- Nidorina
- Nidoqueen
- Nidorino
- Nidoking
- Clefairy
- Clefable
- Jigglypuff
- Wigglytuff
- Meowth
- Persian
- Psyduck
- Golduck
- Poliwag
- Poliwhirl
- Poliwrath
- Tentacool
- Tentacruel
- Slowpoke
- Slowbro
- Seel
- Dewgong
- Shellder
- Cloyster
- Krabby
- Kingler
- Cubone
- Marowak
- Lickitung
- Rhydon
- Chansey
- Kangaskhan
- Horsea
- Seadra
- Goldeen
- Seaking
- Staryu
- Starmie
- Jynx
- Gyarados
- Lapras
- Vaporeon
- Omanyte
- Omastar
- Kabuto
- Kabutops
- Snorlax
- Articuno
- Dratini
- Dragonair
- Dragonite
- Mewtwo
- Mew