Move · #980

Psychic

Special TM

Psychic-type special move - in Generation I the physical/special split is decided by the move type, not the move itself. Power 90, Accuracy 100%, PP 10. Taught by TM29 (single use in Generation I). Psychic is the dominant attack of Generation I: nothing resists it except Psychic itself, and Ghost moves cannot punish it because of a type bug.

Profile

Power
90
Accuracy
100 %
PP
10 PP
Target
Selected Pokemon
Machine Number
29

Secondary Effect

Has a 10% chance to lower the target’s Special by one stage.

Has Type

Which elemental type or types something has. ONE relationship serves creatures, characters and moves — the old schema had a many2many on one model and a plain many2one on another, which could not be queried together. "Show me everything Fire" is now one query.

Learned at Level By

A move that arrives by levelling up, and the level it arrives at.

Learned at Level By Level
Venonat 43
Venomoth 50
Kadabra 38
Alakazam 38
Slowpoke 48
Slowbro 55
Drowzee 32
Hypno 37
Mewtwo 66
Mew 40

Known from Start By

A move the creature already has when you get it.

Teachable by TM To

A move a Technical Machine can teach this creature. A separate relationship from levelling up because the method changes what the relationship MEANS, and the guide already renders them as separate sections (design SS4.4).