Move · #20

Acid

Physical

Poison-type physical move - in Generation I the physical/special split is decided by the move type, not the move itself. Power 40, Accuracy 100%, PP 30.

Spatial guide

Kanto Atlas

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Profile

Power
40
Accuracy
100 %
PP
30 PP
Target
All Opponents

Secondary Effect

Has a 10% chance to lower the target’s Special by one stage.

Has Type

Which elemental type or types something has.

Learned at Level By

A move that arrives by levelling up, and the level it arrives at.

Learned at Level By Level
Ekans 38
Arbok 47
Oddish 24
Gloom 28
Bellsprout 26
Weepinbell 29

Known from Start By

A move the creature already has when you get it.